weatherless...................58.68499% balance.......................47.26030% offense.......................46.11868% sun...........................13.87531% sand..........................13.54552% rain..........................10.67752% tailwind...................... 7.19444% hail.......................... 6.98620% semistall..................... 4.12723% trickroom..................... 3.33776% multiweather.................. 3.02041% hyperoffense.................. 2.19789% monotype...................... 1.62635% voltturn...................... 1.37348% monowater..................... 0.93038% tricksun...................... 0.41404% dragmag....................... 0.34356% stall......................... 0.29590% monoice....................... 0.25544% tricksand..................... 0.18766% sunoffense.................... 0.17327% trickrain..................... 0.15745% trickhail..................... 0.10241% mononormal.................... 0.09926% rainoffense................... 0.09853% sandoffense................... 0.09446% gravity....................... 0.09349% hailoffense................... 0.07537% batonpass..................... 0.06059% monoelectric.................. 0.05364% monofighting.................. 0.05350% rainstall..................... 0.04110% monoflying.................... 0.03766% monobug....................... 0.03361% monoghost..................... 0.03315% monograss..................... 0.02898% monofire...................... 0.02646% monopoison.................... 0.02519% trapper....................... 0.01880% monoground.................... 0.01880% hailstall..................... 0.01319% monofairy..................... 0.00884% monodragon.................... 0.00640% monodark...................... 0.00590% monorock...................... 0.00590% monopsychic................... 0.00322% Stalliness (mean: 0.008) -1.5|# |## -1.0|#### |############### -0.5|############## |######################## 0.0|############################## |####################### +0.5|################### |######### +1.0|##### |### +1.5| | more negative = more offensive, more positive = more stall one # = 0.67%