weatherless...................51.65269% balance.......................50.60322% offense.......................45.29626% sand..........................21.64366% tailwind......................16.91173% sun...........................14.15779% rain.......................... 8.99392% hail.......................... 5.69574% semistall..................... 3.76963% trickroom..................... 3.74443% multiweather.................. 1.56615% monotype...................... 0.89312% voltturn...................... 0.83615% tricksun...................... 0.48628% monowater..................... 0.47597% hyperoffense.................. 0.30536% mononormal.................... 0.27486% tricksand..................... 0.21539% dragmag....................... 0.18753% monoice....................... 0.11269% gravity....................... 0.09271% sunoffense.................... 0.04524% trickhail..................... 0.02912% stall......................... 0.02553% trickrain..................... 0.02339% monofighting.................. 0.02158% rainoffense................... 0.01024% monoflying.................... 0.00690% rainstall..................... 0.00138% monoelectric.................. 0.00051% hailstall..................... 0.00045% monopoison.................... 0.00033% monoghost..................... 0.00021% monopsychic................... 0.00004% monograss..................... 0.00002% sandoffense................... 0.00000% monodark...................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.005) -1.5| | -1.0|# |############################## -0.5|########### |###################### 0.0|########################### |########################## +0.5|######################## |######## +1.0|####### |## +1.5| | more negative = more offensive, more positive = more stall one # = 0.63%