weatherless...................81.06553% offense.......................41.65833% balance.......................30.41521% hyperoffense..................21.74837% sand.......................... 9.32966% sun........................... 7.82891% stall......................... 3.32666% sandoffense................... 2.91396% semistall..................... 2.85143% voltturn...................... 2.08854% sunoffense.................... 1.78839% trickroom..................... 1.35068% hail.......................... 1.15058% rain.......................... 1.15058% monotype...................... 1.02551% dragmag....................... 0.63782% hailoffense................... 0.62531% multiweather.................. 0.52526% monodragon.................... 0.23762% monopsychic................... 0.20010% choice........................ 0.11256% rainoffense................... 0.10005% monofairy..................... 0.10005% monoflying.................... 0.08754% monopoison.................... 0.07504% tailwind...................... 0.07504% monobug....................... 0.07504% monofire...................... 0.07504% monowater..................... 0.06253% monosteel..................... 0.06253% rainstall..................... 0.05003% mononormal.................... 0.05003% monograss..................... 0.03752% monofighting.................. 0.03752% monorock...................... 0.03752% monodark...................... 0.03752% sunstall...................... 0.02501% monoice....................... 0.02501% monoelectric.................. 0.02501% monoghost..................... 0.01251% monoground.................... 0.01251% hailstall..................... 0.01251% tricksand..................... 0.01251% Stalliness (mean: -0.254) -2.0|## |#### -1.5|############### |################### -1.0|####################### |################### -0.5|######################### |############################## 0.0|#################### |####################### +0.5|################### |############### +1.0|######## |## +1.5|## |## +2.0|## |## +2.5| |# more negative = more offensive, more positive = more stall one # = 0.43%