weatherless...................79.00258% offense.......................51.74306% balance.......................34.34474% sun...........................12.16914% voltturn...................... 9.50613% hyperoffense.................. 9.48999% sand.......................... 4.21240% rain.......................... 3.71207% semistall..................... 2.96966% hail.......................... 1.53325% stall......................... 1.45255% monotype...................... 1.24274% trickroom..................... 0.91995% sunoffense.................... 0.69400% multiweather.................. 0.62944% hailoffense................... 0.46804% choice........................ 0.19367% monobug....................... 0.17753% tricksun...................... 0.16139% monoghost..................... 0.16139% monopsychic................... 0.14526% monodark...................... 0.14526% monowater..................... 0.12912% monograss..................... 0.12912% monopoison.................... 0.11298% monorock...................... 0.11298% tailwind...................... 0.09684% monoflying.................... 0.09684% monodragon.................... 0.08070% rainoffense................... 0.06456% monoice....................... 0.06456% monofire...................... 0.06456% sandoffense................... 0.04842% monosteel..................... 0.04842% monoelectric.................. 0.04842% dragmag....................... 0.03228% monofighting.................. 0.03228% monofairy..................... 0.03228% tricksand..................... 0.03228% mononormal.................... 0.03228% monoground.................... 0.01614% Stalliness (mean: -0.144) |## -1.5|## |####### -1.0|############# |#################### -0.5|########################## |############################# 0.0|############################## |######################## +0.5|############## |########## +1.0|### |### +1.5|## |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%