weatherless...................78.98819% offense.......................50.79559% balance.......................34.93117% sun...........................12.16964% voltturn......................11.14477% hyperoffense.................. 9.62277% sand.......................... 4.45691% rain.......................... 3.51771% semistall..................... 2.88865% stall......................... 1.76183% hail.......................... 1.56970% trickroom..................... 1.08914% monotype...................... 0.96846% multiweather.................. 0.70215% sunoffense.................... 0.59486% hailoffense................... 0.51782% tricksun...................... 0.19604% choice........................ 0.16771% monopsychic................... 0.13330% monobug....................... 0.12523% monoghost..................... 0.11366% monodark...................... 0.10835% monopoison.................... 0.09811% monograss..................... 0.08519% monorock...................... 0.08433% monowater..................... 0.08048% tailwind...................... 0.07372% monoflying.................... 0.07349% rainoffense................... 0.06441% monodragon.................... 0.06394% monofire...................... 0.05000% monoice....................... 0.04735% monoelectric.................. 0.03970% monosteel..................... 0.03805% tricksand..................... 0.03729% mononormal.................... 0.03093% sandoffense................... 0.03030% monofighting.................. 0.02880% dragmag....................... 0.02716% monofairy..................... 0.02050% monoground.................... 0.00254% Stalliness (mean: -0.127) |## -1.5|## |####### -1.0|############ |#################### -0.5|########################## |########################### 0.0|############################## |######################## +0.5|############## |############ +1.0|### |### +1.5|## |## +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%