weatherless...................76.99870% offense.......................47.27332% balance.......................40.15161% voltturn......................23.55500% sun...........................13.20674% hyperoffense.................. 7.98777% sand.......................... 7.79972% rain.......................... 2.76164% stall......................... 2.30612% semistall..................... 2.28117% multiweather.................. 1.45996% hail.......................... 0.69316% trickroom..................... 0.48253% hailoffense................... 0.23557% tricksun...................... 0.20632% rainoffense................... 0.15812% choice........................ 0.14296% monotype...................... 0.01958% monopoison.................... 0.01697% sunoffense.................... 0.01240% monodragon.................... 0.00260% tailwind...................... 0.00203% monoground.................... 0.00001% monodark...................... 0.00001% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.009) |# -1.5| |####### -1.0|########## |############ -0.5|######################## |############################ 0.0|############################## |########################### +0.5|################### |###################### +1.0|#### |#### +1.5| |### +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%