offense.......................54.79294% weatherless...................45.48726% sun...........................34.30421% balance.......................32.03162% rain..........................31.22640% multiweather..................15.42148% hyperoffense.................. 9.02696% trickroom..................... 4.79737% semistall..................... 2.94213% monotype...................... 2.88756% sand.......................... 2.71502% tailwind...................... 2.45399% hail.......................... 1.88916% tricksun...................... 1.87736% trickrain..................... 1.51015% stall......................... 1.20635% sunoffense.................... 1.19750% rainoffense................... 0.94384% monowater..................... 0.70641% choice........................ 0.61792% voltturn...................... 0.58105% dragmag....................... 0.48814% sandoffense................... 0.38786% monodragon.................... 0.32002% batonpass..................... 0.30970% monofairy..................... 0.24186% mononormal.................... 0.20204% monoice....................... 0.19762% monopsychic................... 0.18434% monofire...................... 0.18287% monoelectric.................. 0.17697% gravity....................... 0.14010% trickhail..................... 0.11945% monograss..................... 0.09881% monosteel..................... 0.09586% monoghost..................... 0.08701% monoflying.................... 0.08406% rainstall..................... 0.07964% monopoison.................... 0.07816% monodark...................... 0.07816% sunstall...................... 0.06341% hailoffense................... 0.06046% trapper....................... 0.05457% monobug....................... 0.04572% monofighting.................. 0.04572% monoground.................... 0.04277% hailstall..................... 0.03539% tricksand..................... 0.03392% sandstall..................... 0.02212% monorock...................... 0.02065% swagplay...................... 0.00147% allweather.................... 0.00147% Stalliness (mean: -0.178) |## -1.5|### |####### -1.0|############ |####################### -0.5|############################## |############################## 0.0|############################# |##################### +0.5|############## |######### +1.0|##### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.52%