weatherless...................72.97170% offense.......................58.72060% balance.......................30.96938% trickroom.....................19.36046% sun...........................13.72936% tricksun...................... 9.68415% hail.......................... 7.41868% tailwind...................... 7.20722% sand.......................... 6.69439% hyperoffense.................. 5.57517% semistall..................... 4.39022% tricksand..................... 2.06894% trickhail..................... 1.90135% multiweather.................. 1.60868% monotype...................... 1.32542% voltturn...................... 1.07055% monoice....................... 0.99083% rain.......................... 0.79455% choice........................ 0.75814% stall......................... 0.34463% monofire...................... 0.19415% hailoffense................... 0.08389% monofairy..................... 0.05216% monograss..................... 0.04616% hailstall..................... 0.04566% sandstall..................... 0.01860% trapper....................... 0.01801% gravity....................... 0.01678% sunoffense.................... 0.01621% monopoison.................... 0.01140% monowater..................... 0.00908% monorock...................... 0.00774% dragmag....................... 0.00733% mononormal.................... 0.00705% batonpass..................... 0.00479% monofighting.................. 0.00406% monoelectric.................. 0.00102% sandoffense................... 0.00086% monoflying.................... 0.00079% monobug....................... 0.00067% monopsychic................... 0.00029% monodark...................... 0.00024% rainoffense................... 0.00024% sunstall...................... 0.00015% monodragon.................... 0.00006% monoghost..................... 0.00003% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.154) |## -1.5| |##### -1.0|### |############# -0.5|####################### |###################### 0.0|############################## |############ +0.5|######### |### +1.0|### |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.78%