weatherless...................63.87701% offense.......................56.27352% balance.......................28.41176% sun...........................23.81879% rain..........................10.82789% hyperoffense..................10.75713% sand.......................... 8.12775% multiweather.................. 7.63887% semistall..................... 3.59107% monotype...................... 2.30292% hail.......................... 1.42003% voltturn...................... 1.18523% sunoffense.................... 1.18201% stall......................... 0.96652% rainoffense................... 0.75745% trickroom..................... 0.39883% sandoffense................... 0.36184% monopsychic................... 0.22997% mononormal.................... 0.21871% monoghost..................... 0.21710% monoflying.................... 0.20906% monowater..................... 0.18494% monobug....................... 0.17690% monodragon.................... 0.17208% monodark...................... 0.15599% choice........................ 0.15439% monoelectric.................. 0.15278% monofire...................... 0.15117% monograss..................... 0.13670% monorock...................... 0.13670% monosteel..................... 0.11740% dragmag....................... 0.11257% sunstall...................... 0.10775% monofairy..................... 0.10614% monoground.................... 0.10292% sandstall..................... 0.09649% hailoffense................... 0.08845% monopoison.................... 0.07398% monoice....................... 0.05950% monofighting.................. 0.05629% tricksand..................... 0.04664% rainstall..................... 0.01287% tailwind...................... 0.00804% allweather.................... 0.00804% tricksun...................... 0.00482% gravity....................... 0.00322% hailstall..................... 0.00322% trickrain..................... 0.00161% Stalliness (mean: -0.222) -2.0|# |# -1.5|### |######## -1.0|############### |###################### -0.5|############################## |############################## 0.0|########################## |################# +0.5|############ |######## +1.0|##### |### +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%