weatherless...................64.08178% offense.......................52.32184% balance.......................31.26917% sun...........................24.74565% hyperoffense..................10.75294% rain.......................... 9.46499% sand.......................... 7.34352% multiweather.................. 6.52082% semistall..................... 4.54170% monotype...................... 1.78719% voltturn...................... 1.53579% sunoffense.................... 1.38425% hail.......................... 1.19173% stall......................... 1.11436% rainoffense................... 0.64884% trickroom..................... 0.53591% sandoffense................... 0.34163% monoghost..................... 0.23164% mononormal.................... 0.18409% monopsychic................... 0.17606% sunstall...................... 0.15360% monowater..................... 0.14909% dragmag....................... 0.13861% sandstall..................... 0.13062% monoelectric.................. 0.12830% monoflying.................... 0.12797% monograss..................... 0.11818% monodragon.................... 0.11258% monodark...................... 0.11096% monobug....................... 0.10583% monorock...................... 0.09892% monosteel..................... 0.09836% monofire...................... 0.09826% hailoffense................... 0.08568% choice........................ 0.08259% monoground.................... 0.07549% tricksand..................... 0.06519% monofairy..................... 0.05832% monopoison.................... 0.05718% monoice....................... 0.03811% monofighting.................. 0.02840% rainstall..................... 0.01106% tricksun...................... 0.00755% allweather.................... 0.00598% tailwind...................... 0.00450% hailstall..................... 0.00288% trickrain..................... 0.00287% gravity....................... 0.00187% Stalliness (mean: -0.172) -2.0| |# -1.5|### |######### -1.0|############### |##################### -0.5|############################# |############################## 0.0|########################## |#################### +0.5|############### |######### +1.0|###### |#### +1.5|## |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.52%