weatherless...................62.80299% offense.......................44.24853% balance.......................38.15723% sun...........................29.73638% hyperoffense.................. 9.35572% semistall..................... 6.73520% rain.......................... 5.57826% sand.......................... 5.12195% multiweather.................. 3.70119% voltturn...................... 2.16120% sunoffense.................... 2.11059% stall......................... 1.50332% monotype...................... 1.02729% trickroom..................... 0.88720% hail.......................... 0.52325% monoghost..................... 0.43172% sunstall...................... 0.31658% sandstall..................... 0.29636% rainoffense................... 0.17665% tricksand..................... 0.13641% sandoffense................... 0.10547% monograss..................... 0.10480% monopsychic................... 0.07488% monoelectric.................. 0.07248% mononormal.................... 0.05768% dragmag....................... 0.05684% monorock...................... 0.04464% monowater..................... 0.04246% monofairy..................... 0.03797% monosteel..................... 0.03158% monobug....................... 0.02615% monoflying.................... 0.02227% monofire...................... 0.02159% monodark...................... 0.02106% tricksun...................... 0.01663% monoground.................... 0.01524% monoice....................... 0.01398% monopoison.................... 0.01140% monofighting.................. 0.01131% choice........................ 0.01044% hailoffense................... 0.00867% trickrain..................... 0.00773% rainstall..................... 0.00474% monodragon.................... 0.00397% allweather.................... 0.00083% gravity....................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.046) -2.0| |# -1.5|#### |######## -1.0|############# |################# -0.5|######################### |############################## 0.0|########################## |########################## +0.5|################## |############ +1.0|######### |###### +1.5|### |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%