weatherless...................76.65424% offense.......................45.51158% balance.......................34.01841% hyperoffense..................11.23352% sand.......................... 9.98170% voltturn...................... 8.23195% sun........................... 6.58751% rain.......................... 5.94664% semistall..................... 5.62278% stall......................... 3.61370% hail.......................... 2.26551% monotype...................... 1.76955% trickroom..................... 1.54590% multiweather.................. 1.35535% sunoffense.................... 0.64191% sandoffense................... 0.59363% choice........................ 0.43966% dragmag....................... 0.41127% sandstall..................... 0.31351% hailoffense................... 0.30527% monowater..................... 0.24345% rainoffense................... 0.20824% monobug....................... 0.20463% mononormal.................... 0.15448% monofire...................... 0.12090% tricksun...................... 0.12019% monoflying.................... 0.10104% monopoison.................... 0.09643% monoelectric.................. 0.09587% sunstall...................... 0.09522% monosteel..................... 0.09141% tailwind...................... 0.09064% monorock...................... 0.08912% monograss..................... 0.08834% monoice....................... 0.08810% monofairy..................... 0.08609% monopsychic................... 0.08177% monodark...................... 0.08048% monoghost..................... 0.07362% monofighting.................. 0.07113% monodragon.................... 0.05924% rainstall..................... 0.04955% monoground.................... 0.04434% hailstall..................... 0.03788% tricksand..................... 0.03585% trickhail..................... 0.03000% trickrain..................... 0.02639% gravity....................... 0.01748% allweather.................... 0.01416% trapper....................... 0.00975% fear.......................... 0.00053% swagplay...................... 0.00033% sandfear...................... 0.00004% Stalliness (mean: -0.058) |### -1.5|###### |######### -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################ |######################### +0.5|################## |############# +1.0|######### |###### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.46%