weatherless...................86.38726% offense.......................46.84470% balance.......................34.28993% hyperoffense..................12.10981% hail.......................... 6.46763% voltturn...................... 4.81654% rain.......................... 4.16972% semistall..................... 4.08837% stall......................... 2.66720% sun........................... 2.39802% trickroom..................... 1.89099% monotype...................... 1.34004% rainoffense................... 1.02415% sunoffense.................... 0.85344% sand.......................... 0.70765% hailoffense................... 0.67499% monoice....................... 0.55694% choice........................ 0.44612% mononormal.................... 0.16158% monobug....................... 0.13972% monorock...................... 0.12309% multiweather.................. 0.11758% hailstall..................... 0.10545% dragmag....................... 0.10121% monowater..................... 0.08004% monograss..................... 0.05747% monopoison.................... 0.04920% monoelectric.................. 0.04577% sandstall..................... 0.04493% gravity....................... 0.04302% monoflying.................... 0.03990% monoghost..................... 0.03620% tailwind...................... 0.03611% monodark...................... 0.03262% trickhail..................... 0.03128% monofighting.................. 0.02621% monopsychic................... 0.01701% monofire...................... 0.01597% trapper....................... 0.01459% monodragon.................... 0.01428% monofairy..................... 0.01397% tricksun...................... 0.01132% sandoffense................... 0.00991% monosteel..................... 0.00867% monoground.................... 0.00851% rainstall..................... 0.00779% trickrain..................... 0.00307% fear.......................... 0.00088% sunstall...................... 0.00076% swagplay...................... 0.00067% Stalliness (mean: -0.122) -2.0|# |## -1.5|###### |######### -1.0|################# |##################### -0.5|########################### |############################## 0.0|############################## |####################### +0.5|################### |############# +1.0|######### |#### +1.5|## |## +2.0|# |# +2.5| |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%