weatherless...................84.36962% offense.......................46.22559% balance.......................34.81941% hyperoffense..................11.20138% hail.......................... 8.51330% voltturn...................... 7.02293% rain.......................... 4.19766% semistall..................... 4.15030% stall......................... 3.60333% sun........................... 2.49289% trickroom..................... 2.07510% rainoffense................... 1.15940% monotype...................... 0.98593% sunoffense.................... 0.94462% hailoffense................... 0.85163% monoice....................... 0.56541% sand.......................... 0.52994% choice........................ 0.45024% monorock...................... 0.16619% hailstall..................... 0.11686% sandstall..................... 0.11488% multiweather.................. 0.10339% monofighting.................. 0.07553% monobug....................... 0.04878% tailwind...................... 0.04347% monograss..................... 0.03792% dragmag....................... 0.02499% mononormal.................... 0.02340% monopoison.................... 0.02292% monowater..................... 0.02262% gravity....................... 0.02108% trickhail..................... 0.01718% tricksun...................... 0.01520% trapper....................... 0.01078% trickrain..................... 0.00782% monoelectric.................. 0.00629% monofairy..................... 0.00536% monoflying.................... 0.00453% monoground.................... 0.00371% monodark...................... 0.00363% monoghost..................... 0.00361% monofire...................... 0.00260% monodragon.................... 0.00119% sandoffense................... 0.00054% monopsychic................... 0.00028% rainstall..................... 0.00001% fear.......................... 0.00000% monosteel..................... 0.00000% swagplay...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.077) -2.0|# |## -1.5|##### |######## -1.0|############### |################## -0.5|######################### |########################### 0.0|############################## |####################### +0.5|################ |############ +1.0|######### |#### +1.5|# |# +2.0|# |### +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.49%