weatherless...................86.49069% offense.......................41.42015% balance.......................35.94678% hail..........................10.10989% hyperoffense.................. 9.79569% voltturn...................... 8.93944% stall......................... 7.23282% semistall..................... 5.60456% rain.......................... 2.23995% monotype...................... 1.46350% trickroom..................... 1.22206% sun........................... 0.98089% monoice....................... 0.59631% choice........................ 0.51737% monorock...................... 0.50984% sunoffense.................... 0.48058% rainoffense................... 0.44083% monofighting.................. 0.25944% sand.......................... 0.23415% hailoffense................... 0.21929% tailwind...................... 0.19212% sandstall..................... 0.06371% monobug....................... 0.05752% multiweather.................. 0.05558% hailstall..................... 0.04360% gravity....................... 0.02495% monopoison.................... 0.01601% monowater..................... 0.01284% dragmag....................... 0.00896% mononormal.................... 0.00468% trickhail..................... 0.00379% monoelectric.................. 0.00365% tricksun...................... 0.00250% monodark...................... 0.00216% trickrain..................... 0.00175% monograss..................... 0.00097% monofairy..................... 0.00046% monofire...................... 0.00020% monoflying.................... 0.00019% monodragon.................... 0.00019% monoghost..................... 0.00005% sandoffense................... 0.00003% trapper....................... 0.00003% monopsychic................... 0.00001% monoground.................... 0.00000% monosteel..................... 0.00000% fear.......................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.085) -2.0| |## -1.5|#### |####### -1.0|############ |############ -0.5|################## |######################## 0.0|############################## |#################### +0.5|############## |########### +1.0|########### |##### +1.5|# |# +2.0|# |###### +2.5|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.54%