weatherless...................90.34040% offense.......................46.27337% balance.......................35.01396% hyperoffense..................12.97322% sun........................... 5.51865% semistall..................... 4.30097% trickroom..................... 2.12518% hail.......................... 1.99803% sand.......................... 1.65139% voltturn...................... 1.47265% stall......................... 1.43848% sunoffense.................... 0.88484% rain.......................... 0.70314% monotype...................... 0.61607% choice........................ 0.31148% hailoffense................... 0.20273% multiweather.................. 0.19977% mononormal.................... 0.14621% trickhail..................... 0.13011% sandstall..................... 0.12157% monobug....................... 0.08806% monowater..................... 0.07261% tricksun...................... 0.06867% rainoffense................... 0.06539% monoice....................... 0.04731% sunstall...................... 0.03943% monograss..................... 0.03811% dragmag....................... 0.03647% monopoison.................... 0.03351% sandoffense................... 0.03056% monoghost..................... 0.02957% monodark...................... 0.02793% monofire...................... 0.02793% monorock...................... 0.02694% monofairy..................... 0.02530% monopsychic................... 0.02497% hailstall..................... 0.02136% monoflying.................... 0.02103% monofighting.................. 0.01939% tailwind...................... 0.01774% tricksand..................... 0.01709% monoelectric.................. 0.01347% monosteel..................... 0.01314% trapper....................... 0.00920% monoground.................... 0.00756% monodragon.................... 0.00690% rainstall..................... 0.00591% gravity....................... 0.00394% trickrain..................... 0.00197% Stalliness (mean: -0.157) -2.0|## |## -1.5|###### |######### -1.0|################ |##################### -0.5|########################## |############################## 0.0|########################### |######################### +0.5|################### |############# +1.0|####### |#### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%