weatherless...................90.59293% offense.......................45.81513% balance.......................35.40360% hyperoffense..................13.14050% sun........................... 5.06895% semistall..................... 4.10401% trickroom..................... 2.20851% hail.......................... 2.18426% sand.......................... 1.79153% voltturn...................... 1.71817% stall......................... 1.53676% sunoffense.................... 0.82483% rain.......................... 0.54641% monotype...................... 0.42122% choice........................ 0.31942% hailoffense................... 0.24968% multiweather.................. 0.17587% trickhail..................... 0.15366% sandstall..................... 0.12493% mononormal.................... 0.09299% monobug....................... 0.07675% tricksun...................... 0.05843% rainoffense................... 0.04866% monowater..................... 0.04500% monoice....................... 0.04217% sunstall...................... 0.04072% dragmag....................... 0.03685% sandoffense................... 0.02824% hailstall..................... 0.02172% monoghost..................... 0.02084% tricksand..................... 0.02083% monofire...................... 0.02066% monopsychic................... 0.01968% monograss..................... 0.01868% monodark...................... 0.01748% monopoison.................... 0.01667% trapper....................... 0.01417% tailwind...................... 0.01376% monorock...................... 0.01319% monofairy..................... 0.01243% monoflying.................... 0.01228% monofighting.................. 0.01149% monosteel..................... 0.00911% monoelectric.................. 0.00784% rainstall..................... 0.00503% monoground.................... 0.00501% monodragon.................... 0.00386% gravity....................... 0.00374% trickrain..................... 0.00214% Stalliness (mean: -0.155) -2.0|## |## -1.5|###### |######### -1.0|############### |##################### -0.5|########################## |############################## 0.0|############################ |######################### +0.5|#################### |############# +1.0|####### |#### +1.5|## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%