weatherless...................89.72896% offense.......................43.49794% balance.......................36.87490% hyperoffense..................13.90350% sun........................... 4.59134% semistall..................... 3.34309% hail.......................... 3.08935% sand.......................... 2.54566% voltturn...................... 2.42034% trickroom..................... 2.38062% stall......................... 2.38057% hailoffense................... 0.71312% sunoffense.................... 0.51270% monotype...................... 0.28722% trickhail..................... 0.26737% rain.......................... 0.26564% multiweather.................. 0.22025% choice........................ 0.19159% sandstall..................... 0.11227% monoice....................... 0.10899% monobug....................... 0.10469% sunstall...................... 0.08359% tricksun...................... 0.08173% dragmag....................... 0.07377% hailstall..................... 0.03599% sandoffense................... 0.02937% monowater..................... 0.01825% mononormal.................... 0.01651% tailwind...................... 0.00921% rainoffense................... 0.00880% monofighting.................. 0.00743% monofire...................... 0.00647% monoghost..................... 0.00552% monograss..................... 0.00384% monorock...................... 0.00378% monodark...................... 0.00348% gravity....................... 0.00285% tricksand..................... 0.00236% monoflying.................... 0.00207% trickrain..................... 0.00205% monopsychic................... 0.00187% monosteel..................... 0.00173% monopoison.................... 0.00130% monoelectric.................. 0.00111% rainstall..................... 0.00066% monoground.................... 0.00066% trapper....................... 0.00010% monofairy..................... 0.00006% monodragon.................... 0.00000% Stalliness (mean: -0.138) -2.0|#### |### -1.5|######## |######## -1.0|############## |################## -0.5|######################### |############################ 0.0|############################## |####################### +0.5|###################### |############### +1.0|###### |#### +1.5|# |# +2.0|# |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.47%