weatherless...................74.13793% balance.......................43.10345% offense.......................39.65517% sand..........................20.68966% hyperoffense.................. 8.62069% monotype...................... 6.89655% semistall..................... 5.17241% sun........................... 5.17241% monosteel..................... 3.44828% stall......................... 3.44828% sandoffense................... 1.72414% voltturn...................... 1.72414% monofighting.................. 1.72414% monograss..................... 1.72414% trickroom..................... 1.72414% Stalliness (mean: 0.073) -1.5|########### |### -1.0|### |########### -0.5|######## |############################## 0.0|######################### |##### +0.5|######################### |############## +1.0|################### | +1.5| more negative = more offensive, more positive = more stall one # = 0.63%