weatherless...................97.33647% balance.......................54.92840% offense.......................23.73022% semistall.....................20.79942% voltturn......................20.71435% sand.......................... 2.66347% hyperoffense.................. 0.54196% sandoffense................... 0.54195% monotype...................... 0.00521% monosteel..................... 0.00475% monograss..................... 0.00046% sun........................... 0.00006% stall......................... 0.00000% monofighting.................. 0.00000% trickroom..................... 0.00000% Stalliness (mean: 0.544) -1.5| | -1.0| |######### -0.5|# | 0.0|# | +0.5|# | +1.0|############################## | +1.5| more negative = more offensive, more positive = more stall one # = 2.35%