weatherless...................97.20677% offense.......................42.39960% balance.......................35.67855% voltturn......................16.23109% semistall..................... 9.16322% hyperoffense.................. 7.27478% stall......................... 5.48385% choice........................ 2.27512% trickroom..................... 2.26070% sand.......................... 1.38983% monotype...................... 0.88783% sun........................... 0.63005% rain.......................... 0.46723% hail.......................... 0.33665% monobug....................... 0.13144% sandoffense................... 0.11363% monograss..................... 0.09328% dragmag....................... 0.08395% mononormal.................... 0.08225% monopsychic................... 0.07632% monosteel..................... 0.07293% monoghost..................... 0.06784% monodragon.................... 0.06360% monowater..................... 0.06275% monorock...................... 0.06105% monoflying.................... 0.05681% monoelectric.................. 0.05088% monofire...................... 0.04833% sunoffense.................... 0.04749% tricksun...................... 0.04494% gravity....................... 0.03561% monoice....................... 0.03222% multiweather.................. 0.03053% tailwind...................... 0.02629% monofairy..................... 0.02629% monopoison.................... 0.02544% monoground.................... 0.02374% hailoffense................... 0.02290% monofighting.................. 0.02120% rainoffense................... 0.01611% monodark...................... 0.01526% sunstall...................... 0.01187% sandstall..................... 0.01187% trickhail..................... 0.00509% trapper....................... 0.00339% tricksand..................... 0.00339% Stalliness (mean: 0.105) -1.5|#### |######## -1.0|################# |######################### -0.5|############################## |############################## 0.0|############################# |############################ +0.5|######################## |################### +1.0|############# |############ +1.5|####### |#### +2.0|### |## +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%