weatherless...................97.56901% offense.......................40.49394% balance.......................36.15997% voltturn......................18.00581% semistall.....................10.42896% stall......................... 6.64496% hyperoffense.................. 6.27217% trickroom..................... 2.74901% choice........................ 2.18254% sand.......................... 1.17165% monotype...................... 0.66229% sun........................... 0.53435% rain.......................... 0.42833% hail.......................... 0.30723% dragmag....................... 0.08323% monograss..................... 0.07695% monobug....................... 0.06973% monodragon.................... 0.06813% sandoffense................... 0.06587% tricksun...................... 0.06121% monopsychic................... 0.06074% mononormal.................... 0.05623% monoghost..................... 0.05451% monosteel..................... 0.05292% monoelectric.................. 0.05134% gravity....................... 0.04694% monorock...................... 0.03945% monowater..................... 0.03701% monoflying.................... 0.03463% sunoffense.................... 0.03156% monoice....................... 0.03007% monofire...................... 0.02527% hailoffense................... 0.02170% monofighting.................. 0.01828% tailwind...................... 0.01815% monopoison.................... 0.01791% monofairy..................... 0.01773% sandstall..................... 0.01475% sunstall...................... 0.01261% monoground.................... 0.01261% rainoffense................... 0.01186% multiweather.................. 0.01057% monodark...................... 0.00710% trickhail..................... 0.00543% tricksand..................... 0.00440% trapper....................... 0.00172% Stalliness (mean: 0.174) -1.5|### |####### -1.0|################ |######################### -0.5|############################## |############################## 0.0|############################# |############################# +0.5|######################### |##################### +1.0|############### |############## +1.5|######### |###### +2.0|### |### +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.37%