weatherless...................98.17401% balance.......................31.53457% offense.......................29.20272% voltturn......................23.82502% stall.........................21.25614% semistall.....................16.48074% choice........................ 3.98271% trickroom..................... 2.99635% hyperoffense.................. 1.52584% sand.......................... 0.64365% rain.......................... 0.62371% sun........................... 0.44329% tricksun...................... 0.14969% hail.......................... 0.11533% gravity....................... 0.06883% sandstall..................... 0.03139% dragmag....................... 0.02522% monotype...................... 0.02411% sunstall...................... 0.01965% monograss..................... 0.00639% sandoffense................... 0.00592% monoflying.................... 0.00410% sunoffense.................... 0.00401% tricksand..................... 0.00312% monoelectric.................. 0.00264% tailwind...................... 0.00243% monobug....................... 0.00229% monopsychic................... 0.00197% monofairy..................... 0.00166% monoghost..................... 0.00134% mononormal.................... 0.00107% monosteel..................... 0.00089% monopoison.................... 0.00046% hailoffense................... 0.00040% monowater..................... 0.00038% monodragon.................... 0.00038% monoice....................... 0.00028% monoground.................... 0.00017% monofighting.................. 0.00006% rainoffense................... 0.00004% monodark...................... 0.00003% monofire...................... 0.00002% trapper....................... 0.00001% monorock...................... 0.00000% trickhail..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: 0.662) -1.5|# |## -1.0|#### |###################### -0.5|####################### |##################### 0.0|############################## |########################## +0.5|####################### |###################### +1.0|############### |########################### +1.5|##################### |####################### +2.0|############# |############## +2.5|#### |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.34%