sun...........................54.11028% offense.......................50.85072% weatherless...................32.39837% rain..........................26.95909% balance.......................21.78229% hyperoffense..................21.23659% multiweather..................16.61989% sunoffense.................... 8.66316% semistall..................... 3.52446% sand.......................... 2.69460% stall......................... 2.60594% rainoffense................... 2.16296% monotype...................... 1.57050% trickroom..................... 0.88345% dragmag....................... 0.67854% hail.......................... 0.64216% tricksun...................... 0.63040% sunstall...................... 0.56046% voltturn...................... 0.36378% sandstall..................... 0.34791% monoghost..................... 0.25595% sandoffense................... 0.20737% monodragon.................... 0.17782% choice........................ 0.17184% trickrain..................... 0.16174% monopsychic................... 0.15283% monobug....................... 0.14683% monosteel..................... 0.13686% trapper....................... 0.13085% rainstall..................... 0.11285% monowater..................... 0.10988% monoflying.................... 0.10923% mononormal.................... 0.10538% hailoffense................... 0.08870% monofairy..................... 0.07393% monofighting.................. 0.06677% monodark...................... 0.06460% monorock...................... 0.05755% monofire...................... 0.05418% monoground.................... 0.04606% monograss..................... 0.04322% monoelectric.................. 0.04298% tailwind...................... 0.03897% monopoison.................... 0.03808% monoice....................... 0.02784% gravity....................... 0.02013% fear.......................... 0.01042% hailstall..................... 0.00442% tricksand..................... 0.00416% trickfear..................... 0.00131% swagplay...................... 0.00130% allweather.................... 0.00057% trickhail..................... 0.00032% Stalliness (mean: -0.361) | -2.0|# |#### -1.5|########## |################## -1.0|############################## |############################ -0.5|############################# |########################## 0.0|####################### |################# +0.5|############ |####### +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%