sun...........................69.56294% offense.......................47.70352% rain..........................26.76728% balance.......................23.09427% hyperoffense..................20.73452% weatherless...................19.25173% multiweather..................17.78526% sunoffense....................12.13362% semistall..................... 4.56210% stall......................... 3.90559% sand.......................... 2.17055% rainoffense................... 1.59767% trickroom..................... 1.26198% sunstall...................... 0.98866% tricksun...................... 0.95051% dragmag....................... 0.65694% sandstall..................... 0.63361% monotype...................... 0.42394% trickrain..................... 0.27060% rainstall..................... 0.17531% voltturn...................... 0.15438% hail.......................... 0.13810% trapper....................... 0.10755% monoghost..................... 0.09925% choice........................ 0.08954% monodragon.................... 0.05689% monoflying.................... 0.05018% gravity....................... 0.04968% sandoffense................... 0.04954% monopsychic................... 0.04282% monosteel..................... 0.03069% monoground.................... 0.02514% tailwind...................... 0.02503% mononormal.................... 0.02127% monofairy..................... 0.01963% monowater..................... 0.01780% hailoffense................... 0.01734% monobug....................... 0.01517% monodark...................... 0.01189% monofighting.................. 0.00971% monopoison.................... 0.00855% monoelectric.................. 0.00710% monograss..................... 0.00483% monofire...................... 0.00378% hailstall..................... 0.00360% monoice....................... 0.00355% tricksand..................... 0.00351% monorock...................... 0.00307% fear.......................... 0.00177% trickfear..................... 0.00010% swagplay...................... 0.00006% allweather.................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.286) | -2.0|# |#### -1.5|########## |################# -1.0|############################## |########################## -0.5|######################### |####################### 0.0|##################### |################ +0.5|############## |######## +1.0|##### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%