sun...........................74.97470% offense.......................42.05787% balance.......................26.03731% rain..........................22.71825% hyperoffense..................18.71045% multiweather..................17.18047% weatherless...................16.56085% sunoffense....................12.61424% semistall..................... 7.39286% stall......................... 5.80150% sand.......................... 2.96408% sunstall...................... 1.41756% rainoffense................... 1.01464% trickroom..................... 0.91030% sandstall..................... 0.87558% tricksun...................... 0.66320% dragmag....................... 0.52221% rainstall..................... 0.27952% trickrain..................... 0.25267% monotype...................... 0.16056% gravity....................... 0.10092% choice........................ 0.08288% hail.......................... 0.07765% voltturn...................... 0.06248% trapper....................... 0.03868% monoflying.................... 0.03621% monoground.................... 0.03487% monoghost..................... 0.03157% sandoffense................... 0.02760% tailwind...................... 0.02592% hailoffense................... 0.01225% monopsychic................... 0.01111% hailstall..................... 0.01057% mononormal.................... 0.00754% monodragon.................... 0.00748% monofairy..................... 0.00585% tricksand..................... 0.00539% monosteel..................... 0.00514% monobug....................... 0.00455% monodark...................... 0.00444% monowater..................... 0.00379% monopoison.................... 0.00350% monofighting.................. 0.00171% monoelectric.................. 0.00135% monoice....................... 0.00086% monofire...................... 0.00073% monorock...................... 0.00040% monograss..................... 0.00037% fear.......................... 0.00021% trickfear..................... 0.00002% swagplay...................... 0.00001% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.129) | -2.0|# |#### -1.5|######### |################# -1.0|############################## |############################# -0.5|######################## |######################## 0.0|######################## |################### +0.5|################## |############# +1.0|####### |######## +1.5|######## |### +2.0|## |## +2.5|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.40%