weatherless...................90.30832% offense.......................42.89564% balance.......................35.03241% hyperoffense..................13.52046% voltturn......................10.36529% sand.......................... 8.14438% semistall..................... 5.11695% stall......................... 3.43454% trickroom..................... 1.38257% hail.......................... 0.79807% monotype...................... 0.58588% dragmag....................... 0.50495% choice........................ 0.40580% rain.......................... 0.39717% sun........................... 0.38057% sandstall..................... 0.33631% hailoffense................... 0.18486% monobug....................... 0.17625% sunoffense.................... 0.10889% tricksand..................... 0.07907% trickhail..................... 0.06270% monoice....................... 0.06199% monowater..................... 0.05629% monopoison.................... 0.05483% tailwind...................... 0.05102% rainoffense................... 0.04351% monodark...................... 0.04128% monorock...................... 0.04106% sandoffense................... 0.03945% multiweather.................. 0.02755% mononormal.................... 0.02712% monofighting.................. 0.02659% monoflying.................... 0.02282% monoground.................... 0.01883% monosteel..................... 0.01750% hailstall..................... 0.01573% monoelectric.................. 0.01504% monofire...................... 0.01247% monograss..................... 0.01104% monoghost..................... 0.01095% trapper....................... 0.00761% monofairy..................... 0.00681% monopsychic................... 0.00646% monodragon.................... 0.00480% gravity....................... 0.00395% rainstall..................... 0.00299% trickrain..................... 0.00219% tricksun...................... 0.00113% sunstall...................... 0.00017% Stalliness (mean: -0.088) |##### -1.5|######### |########### -1.0|############## |################### -0.5|########################### |############################## 0.0|############################## |########################## +0.5|##################### |############# +1.0|######### |##### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%