balance.......................57.73679% offense.......................40.24640% sun...........................36.42237% rain..........................34.91971% weatherless...................31.02923% tailwind...................... 5.45804% multiweather.................. 3.21706% voltturn...................... 1.78572% trickroom..................... 1.40676% semistall..................... 1.23367% dragmag....................... 0.72963% hyperoffense.................. 0.71170% tricksun...................... 0.63450% trickrain..................... 0.55436% sand.......................... 0.50955% hail.......................... 0.37614% gravity....................... 0.20920% rainoffense................... 0.16093% monotype...................... 0.12572% sunoffense.................... 0.12201% stall......................... 0.07144% trickhail..................... 0.02906% monowater..................... 0.02625% monoflying.................... 0.01946% rainstall..................... 0.01716% monopsychic................... 0.01421% monobug....................... 0.01178% monoghost..................... 0.01088% batonpass..................... 0.00755% trapper....................... 0.00679% monosteel..................... 0.00563% monoice....................... 0.00551% monodark...................... 0.00499% monoelectric.................. 0.00474% sunstall...................... 0.00461% tricksand..................... 0.00435% sandoffense................... 0.00371% monofairy..................... 0.00371% monorock...................... 0.00346% hailoffense................... 0.00346% monodragon.................... 0.00346% mononormal.................... 0.00307% monofighting.................. 0.00294% sandstall..................... 0.00282% monograss..................... 0.00166% monofire...................... 0.00166% monoground.................... 0.00141% monopoison.................... 0.00090% allweather.................... 0.00013% hailstall..................... 0.00013% Stalliness (mean: 0.076) -1.2|# |# -0.8|## |###### -0.4|############ |#################### 0.0|############################## |############################ +0.4|###################### |########## +0.8|#### |## |# | more negative = more offensive, more positive = more stall one # = 0.72%