weatherless...................58.77843% sand..........................40.04840% offense.......................38.22801% balance.......................37.00181% semistall.....................10.77931% hyperoffense.................. 9.80493% batonpass..................... 7.54798% stall......................... 4.18594% sandoffense................... 2.58597% sandstall..................... 2.22968% dragmag....................... 1.82469% rain.......................... 0.82352% monotype...................... 0.74332% choice........................ 0.62337% sun........................... 0.36643% monopoison.................... 0.23472% trapper....................... 0.22977% voltturn...................... 0.19969% rainoffense................... 0.12289% monowater..................... 0.10186% sunoffense.................... 0.09181% monopsychic................... 0.08791% monosteel..................... 0.04702% monoflying.................... 0.04437% monoice....................... 0.03854% mononormal.................... 0.03837% monobug....................... 0.03670% monograss..................... 0.03541% monofighting.................. 0.03101% monoground.................... 0.02909% multiweather.................. 0.02142% monorock...................... 0.01390% monofire...................... 0.01145% monodark...................... 0.00848% hail.......................... 0.00535% monodragon.................... 0.00396% monoelectric.................. 0.00298% monofairy..................... 0.00270% monoghost..................... 0.00069% Stalliness (mean: 0.096) |## -1.5|#### |########### -1.0|################## |################## -0.5|######################## |############################ 0.0|############################## |######################### +0.5|######################### |######################## +1.0|################ |########### +1.5|######### |##### +2.0|## |## +2.5| more negative = more offensive, more positive = more stall one # = 0.39%