sand..........................68.46063% balance.......................38.69965% weatherless...................30.44468% offense.......................29.39560% semistall.....................19.45407% hyperoffense.................. 6.72228% stall......................... 5.72839% sandstall..................... 3.27520% sandoffense................... 2.71238% batonpass..................... 2.07921% dragmag....................... 2.05767% sun........................... 0.83599% rain.......................... 0.25887% choice........................ 0.25526% monotype...................... 0.06636% rainoffense................... 0.06599% monopsychic................... 0.05535% monowater..................... 0.00605% monoflying.................... 0.00443% trapper....................... 0.00387% sunoffense.................... 0.00244% voltturn...................... 0.00126% mononormal.................... 0.00049% multiweather.................. 0.00017% monosteel..................... 0.00002% monoice....................... 0.00001% monofighting.................. 0.00001% monopoison.................... 0.00000% hail.......................... 0.00000% monoground.................... 0.00000% monorock...................... 0.00000% monobug....................... 0.00000% monograss..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.362) | -1.5|## |######## -1.0|######## |################# -0.5|############### |########################## 0.0|########### |############### +0.5|######################## |############################## +1.0|############### |########### +1.5|########################## |######### +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%