weatherless...................75.48006% offense.......................40.38514% balance.......................40.37420% sand..........................15.76946% hyperoffense.................. 8.92281% sun........................... 7.12019% semistall..................... 6.43361% voltturn...................... 4.57903% stall......................... 3.88424% rain.......................... 2.90224% multiweather.................. 1.96400% monotype...................... 1.26922% dragmag....................... 1.13518% sunoffense.................... 0.94644% choice........................ 0.93550% trickroom..................... 0.82882% hail.......................... 0.70299% sandoffense................... 0.67290% sandstall..................... 0.33098% monowater..................... 0.15045% rainoffense................... 0.13677% monorock...................... 0.13677% monoelectric.................. 0.13403% monosteel..................... 0.11762% monodragon.................... 0.09847% monoice....................... 0.08753% monoflying.................... 0.07112% monograss..................... 0.06838% monofire...................... 0.06565% mononormal.................... 0.06565% monodark...................... 0.06291% sunstall...................... 0.05471% monofairy..................... 0.05471% monoground.................... 0.05471% monopoison.................... 0.04650% monoghost..................... 0.04650% monopsychic................... 0.04377% tricksand..................... 0.03556% monobug....................... 0.03282% rainstall..................... 0.02735% monofighting.................. 0.02462% tailwind...................... 0.01641% hailstall..................... 0.00821% allweather.................... 0.00274% trapper....................... 0.00274% Stalliness (mean: 0.031) -2.0|# |### -1.5|##### |###### -1.0|########### |############### -0.5|####################### |######################### 0.0|############################## |########################## +0.5|#################### |############### +1.0|########## |###### +1.5|#### |## +2.0|## |# +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%