weatherless...................91.03711% offense.......................46.40603% hyperoffense..................26.16604% balance.......................20.90692% sun........................... 6.28996% monotype...................... 5.36220% semistall..................... 4.02352% stall......................... 2.49749% sand.......................... 2.02180% sunoffense.................... 1.42440% monoflying.................... 0.99024% mononormal.................... 0.79282% monosteel..................... 0.71953% hail.......................... 0.63737% monopsychic................... 0.55806% monobug....................... 0.47436% monowater..................... 0.42714% monofire...................... 0.40748% monoelectric.................. 0.36099% monofighting.................. 0.35911% monorock...................... 0.30744% monofairy..................... 0.29850% monograss..................... 0.26893% monodark...................... 0.25654% monodragon.................... 0.23855% monoground.................... 0.22965% monoghost..................... 0.22254% monopoison.................... 0.17783% sandoffense................... 0.17213% rain.......................... 0.15796% multiweather.................. 0.13999% dragmag....................... 0.08567% monoice....................... 0.08130% hailoffense................... 0.06977% sunstall...................... 0.06018% sandstall..................... 0.02607% hailstall..................... 0.01992% rainoffense................... 0.01972% rainstall..................... 0.01299% voltturn...................... 0.00228% batonpass..................... 0.00163% tailwind...................... 0.00015% Stalliness (mean: -0.414) | -2.0|### |############### -1.0|########################## |############################## 0.0|##################### |############ +1.0|###### |### +2.0|# |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.84%