weatherless...................93.18002% offense.......................52.02614% balance.......................21.33514% hyperoffense..................20.32658% semistall..................... 5.08778% sun........................... 3.86222% sand.......................... 2.51569% monotype...................... 1.62467% stall......................... 1.22436% sunoffense.................... 0.95404% hail.......................... 0.49281% monoflying.................... 0.35701% monosteel..................... 0.24187% mononormal.................... 0.21177% monobug....................... 0.20666% monopsychic................... 0.19658% sandoffense................... 0.14780% monofire...................... 0.11862% monowater..................... 0.10964% multiweather.................. 0.09416% monofighting.................. 0.08483% monorock...................... 0.06983% monodragon.................... 0.06917% monograss..................... 0.06916% monofairy..................... 0.06713% monodark...................... 0.06229% monoghost..................... 0.05509% monoelectric.................. 0.05285% monoground.................... 0.04545% rain.......................... 0.04367% monopoison.................... 0.04303% dragmag....................... 0.03387% sunstall...................... 0.01965% monoice....................... 0.01346% rainstall..................... 0.00545% rainoffense................... 0.00531% hailoffense................... 0.00467% sandstall..................... 0.00437% hailstall..................... 0.00123% batonpass..................... 0.00020% voltturn...................... 0.00002% tailwind...................... 0.00000% Stalliness (mean: -0.368) | -2.0|## |########## -1.0|###################### |############################## 0.0|###################### |########### +1.0|###### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%