weatherless...................92.17473% offense.......................48.04096% hyperoffense..................27.61321% balance.......................18.74814% sun........................... 5.44821% semistall..................... 4.24142% monotype...................... 2.82067% sand.......................... 1.99097% stall......................... 1.35626% monoflying.................... 1.05867% sunoffense.................... 0.97280% hail.......................... 0.42592% mononormal.................... 0.40840% monopsychic................... 0.28210% monowater..................... 0.26739% monobug....................... 0.25426% monosteel..................... 0.24948% sandoffense................... 0.23668% monofire...................... 0.18316% monofighting.................. 0.14529% monodark...................... 0.12896% monorock...................... 0.12717% monodragon.................... 0.12229% multiweather.................. 0.11549% monofairy..................... 0.10158% monoground.................... 0.09007% monograss..................... 0.08954% monoghost..................... 0.08328% rain.......................... 0.07568% monoelectric.................. 0.07560% monopoison.................... 0.05406% dragmag....................... 0.03756% rainstall..................... 0.02310% sunstall...................... 0.01869% monoice....................... 0.01340% rainoffense................... 0.01213% sandstall..................... 0.00543% hailoffense................... 0.00539% hailstall..................... 0.00043% batonpass..................... 0.00037% voltturn...................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.471) | -2.0|### |############## -1.0|############################ |############################## 0.0|################### |############# +1.0|##### |### +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%