weatherless...................72.24485% offense.......................37.47486% balance.......................32.44953% hyperoffense..................19.00619% sun...........................15.45347% voltturn......................10.50676% rain..........................10.44988% stall......................... 5.85164% semistall..................... 5.21778% sunoffense.................... 3.82829% monotype...................... 3.13960% rainoffense................... 2.88727% sand.......................... 2.39208% multiweather.................. 1.66424% trickroom..................... 1.28763% hail.......................... 1.14181% dragmag....................... 1.02372% choice........................ 0.53209% sandoffense................... 0.52075% monowater..................... 0.45725% monograss..................... 0.36712% rainstall..................... 0.36382% monoghost..................... 0.33008% sunstall...................... 0.29586% monofire...................... 0.29506% monopsychic................... 0.28134% monosteel..................... 0.25786% monoflying.................... 0.21229% monoelectric.................. 0.20658% monorock...................... 0.20169% monobug....................... 0.15270% monofairy..................... 0.14746% mononormal.................... 0.12769% trickrain..................... 0.10344% monopoison.................... 0.09526% monoice....................... 0.09282% hailoffense................... 0.08215% gravity....................... 0.08166% monodark...................... 0.05976% sandstall..................... 0.04910% monofighting.................. 0.04134% tricksun...................... 0.03768% monoground.................... 0.03617% monodragon.................... 0.01925% trickhail..................... 0.01262% tricksand..................... 0.00469% tailwind...................... 0.00020% Stalliness (mean: -0.104) -2.0|#### |##### -1.5|############### |################### -1.0|###################### |######################## -0.5|############################## |######################### 0.0|############################## |######################### +0.5|######################## |################ +1.0|################ |####### +1.5|###### |####### +2.0|## |## +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.35%