weatherless...................71.71467% balance.......................31.37379% offense.......................30.26567% voltturn......................19.07530% stall.........................17.40756% sun...........................16.33522% hyperoffense..................14.59328% rain..........................10.69585% semistall..................... 6.35972% rainoffense................... 1.55825% sand.......................... 1.43248% choice........................ 1.26977% sandoffense................... 1.01960% rainstall..................... 0.78505% sunoffense.................... 0.61467% monotype...................... 0.47517% sandstall..................... 0.39728% multiweather.................. 0.24444% trickroom..................... 0.23811% monopsychic................... 0.23501% trickrain..................... 0.13603% sunstall...................... 0.09989% hail.......................... 0.06630% monowater..................... 0.05935% monoelectric.................. 0.03677% monoghost..................... 0.03319% monobug....................... 0.03279% monoflying.................... 0.02696% monofire...................... 0.02037% mononormal.................... 0.01551% dragmag....................... 0.01080% monograss..................... 0.00504% monosteel..................... 0.00462% monofairy..................... 0.00282% monorock...................... 0.00146% monopoison.................... 0.00129% tricksun...................... 0.00110% gravity....................... 0.00059% hailoffense................... 0.00006% monofighting.................. 0.00001% monoice....................... 0.00001% monodark...................... 0.00001% monodragon.................... 0.00001% tailwind...................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.253) -2.0|############## |# -1.5|############## |####### -1.0|################## |#################### -0.5|############################## |################ 0.0|####################### |#################### +0.5|############################## |################# +1.0|################### |######### +1.5|####### |################### +2.0|##### |############# +2.5|###### |####### +3.0| | more negative = more offensive, more positive = more stall one # = 0.34%