weatherless...................70.33207% offense.......................50.75105% balance.......................23.40309% hyperoffense..................20.13229% sun...........................16.73222% rain..........................12.63558% monotype...................... 8.77428% multiweather.................. 6.40204% batonpass..................... 5.50634% sand.......................... 4.66298% semistall..................... 3.34846% stall......................... 2.36511% sunoffense.................... 2.25150% hail.......................... 2.17385% mononormal.................... 1.89805% rainoffense................... 1.10368% choice........................ 1.06575% voltturn...................... 0.99318% monopsychic................... 0.92666% monoflying.................... 0.86458% monowater..................... 0.83402% monobug....................... 0.76260% monoghost..................... 0.64038% monosteel..................... 0.58714% monofairy..................... 0.58083% monograss..................... 0.46501% monodragon.................... 0.45444% dragmag....................... 0.45117% sandoffense................... 0.44904% monodark...................... 0.42479% monorock...................... 0.42135% monofighting.................. 0.41636% monoice....................... 0.36500% monoelectric.................. 0.35804% monopoison.................... 0.31421% monoground.................... 0.31102% trapper....................... 0.28964% monofire...................... 0.27498% trickroom..................... 0.24139% hailoffense................... 0.23623% sunstall...................... 0.10837% tailwind...................... 0.08519% sandstall..................... 0.08486% rainstall..................... 0.07429% swagplay...................... 0.02908% hailstall..................... 0.01933% trickrain..................... 0.01671% tricksun...................... 0.01548% gravity....................... 0.01499% trickhail..................... 0.00950% tricksand..................... 0.00942% allweather.................... 0.00451% fear.......................... 0.00188% Stalliness (mean: -0.352) |# -2.0|## |######### -1.0|###################### |############################## 0.0|####################### |############ +1.0|##### |## +2.0|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.91%