weatherless...................52.69774% offense.......................43.81709% sun...........................33.50809% hyperoffense..................27.12267% rain..........................22.10224% balance.......................21.49397% multiweather..................11.46668% sunoffense.................... 5.97721% batonpass..................... 5.51946% semistall..................... 3.96717% monotype...................... 3.95407% stall......................... 3.59909% sand.......................... 2.45456% rainoffense................... 2.02799% choice........................ 1.01438% hail.......................... 0.83219% voltturn...................... 0.79107% mononormal.................... 0.71533% monopsychic................... 0.64069% monoflying.................... 0.51705% monoghost..................... 0.43263% dragmag....................... 0.40081% monowater..................... 0.34476% trickroom..................... 0.32855% sunstall...................... 0.31343% monodragon.................... 0.30713% monofighting.................. 0.27513% monosteel..................... 0.27458% sandoffense................... 0.25113% monofairy..................... 0.24712% sandstall..................... 0.23053% monodark...................... 0.22054% monoground.................... 0.20194% trapper....................... 0.20180% monobug....................... 0.19907% monograss..................... 0.19235% rainstall..................... 0.19154% monoice....................... 0.14141% monorock...................... 0.09124% gravity....................... 0.09082% monoelectric.................. 0.08974% hailoffense................... 0.08058% monofire...................... 0.06757% tailwind...................... 0.04976% trickrain..................... 0.04750% monopoison.................... 0.04511% tricksun...................... 0.04456% swagplay...................... 0.02301% hailstall..................... 0.01033% allweather.................... 0.00168% trickhail..................... 0.00129% tricksand..................... 0.00057% fear.......................... 0.00010% Stalliness (mean: -0.403) |### -2.0|#### |############## -1.0|########################### |############################## 0.0|###################### |############# +1.0|####### |### +2.0|# |# +3.0|## | more negative = more offensive, more positive = more stall one # = 0.79%