weatherless...................49.79843% sun...........................38.44701% offense.......................38.26984% hyperoffense..................26.36234% balance.......................23.91855% rain..........................18.72299% multiweather.................. 8.98190% sunoffense.................... 6.95952% stall......................... 6.09140% semistall..................... 5.35787% batonpass..................... 3.61107% sand.......................... 1.85679% monotype...................... 1.79624% rainoffense................... 1.54223% choice........................ 0.66689% trickroom..................... 0.58146% sunstall...................... 0.54863% sandstall..................... 0.52487% monopsychic................... 0.37525% mononormal.................... 0.37371% monoflying.................... 0.32454% gravity....................... 0.29637% voltturn...................... 0.23679% dragmag....................... 0.23354% monoghost..................... 0.22843% hail.......................... 0.19758% monofighting.................. 0.17149% trapper....................... 0.16378% monodragon.................... 0.14157% sandoffense................... 0.14002% monoground.................... 0.13400% trickrain..................... 0.12555% monowater..................... 0.10785% monodark...................... 0.09540% monofairy..................... 0.07162% monosteel..................... 0.07102% tailwind...................... 0.05512% monograss..................... 0.05304% rainstall..................... 0.04767% tricksun...................... 0.04620% monobug....................... 0.04563% monoice....................... 0.04222% monoelectric.................. 0.02204% monorock...................... 0.02143% hailoffense................... 0.01815% monofire...................... 0.01119% monopoison.................... 0.00758% swagplay...................... 0.00725% hailstall..................... 0.00162% trickhail..................... 0.00057% allweather.................... 0.00038% tricksand..................... 0.00002% fear.......................... 0.00001% Stalliness (mean: -0.278) |##### -2.0|#### |################ -1.0|########################### |############################## 0.0|############################ |################ +1.0|########## |#### +2.0|## |# +3.0|#### | more negative = more offensive, more positive = more stall one # = 0.68%