weatherless...................83.89814% balance.......................40.82532% offense.......................28.62958% voltturn......................22.32851% semistall.....................15.33416% sun........................... 8.56538% hyperoffense.................. 8.54941% stall......................... 6.66153% rain.......................... 5.12745% monotype...................... 3.40380% sand.......................... 2.90116% monopsychic................... 1.52021% multiweather.................. 1.45313% batonpass..................... 1.09449% hail.......................... 0.97444% mononormal.................... 0.54293% trickroom..................... 0.52014% dragmag....................... 0.34676% sunstall...................... 0.32767% monoflying.................... 0.30439% sandstall..................... 0.29412% rainoffense................... 0.28861% tricksun...................... 0.26094% monobug....................... 0.24755% trickrain..................... 0.23014% sunoffense.................... 0.20281% monoelectric.................. 0.19080% monodragon.................... 0.18991% monorock...................... 0.18584% monoghost..................... 0.16560% monograss..................... 0.16318% choice........................ 0.13953% monowater..................... 0.12404% hailstall..................... 0.11420% monoice....................... 0.09233% monopoison.................... 0.09172% hailoffense................... 0.07008% monofire...................... 0.06304% trapper....................... 0.05833% monofairy..................... 0.05700% monosteel..................... 0.04562% fear.......................... 0.03839% rainstall..................... 0.03370% sandoffense................... 0.03263% tailwind...................... 0.02920% monoground.................... 0.01595% monodark...................... 0.00936% monofighting.................. 0.00356% gravity....................... 0.00200% tricksand..................... 0.00172% trickfear..................... 0.00092% allweather.................... 0.00088% trickhail..................... 0.00015% sandfear...................... 0.00000% hailfear...................... 0.00000% Stalliness (mean: 0.278) | -2.0|# |###### -1.0|########### |################### 0.0|############################ |############################## +1.0|######################## |############ +2.0|##### |# +3.0| more negative = more offensive, more positive = more stall one # = 0.73%