weatherless...................67.98625% offense.......................51.76610% sand..........................23.05984% balance.......................22.14839% hyperoffense..................21.01434% sun........................... 8.11583% multiweather.................. 3.89846% rain.......................... 3.58984% voltturn...................... 2.96236% semistall..................... 2.86766% stall......................... 2.20350% sandoffense................... 1.50194% sunoffense.................... 1.23142% hail.......................... 1.18930% monotype...................... 1.12057% rainoffense................... 0.63009% dragmag....................... 0.51911% sandstall..................... 0.51331% monobug....................... 0.40906% batonpass..................... 0.33038% trickroom..................... 0.19939% hailoffense................... 0.19379% monowater..................... 0.19313% tailwind...................... 0.05583% monofairy..................... 0.05385% monofighting.................. 0.04927% mononormal.................... 0.04567% monoground.................... 0.04519% monodark...................... 0.03803% monosteel..................... 0.03762% monorock...................... 0.03658% monograss..................... 0.03583% monopoison.................... 0.03091% monodragon.................... 0.02889% monoflying.................... 0.02864% trapper....................... 0.02416% monopsychic................... 0.02332% monoghost..................... 0.02095% monoice....................... 0.01939% monoelectric.................. 0.01626% rainstall..................... 0.01407% monofire...................... 0.01067% tricksand..................... 0.00936% trickrain..................... 0.00917% trickhail..................... 0.00777% gravity....................... 0.00726% sunstall...................... 0.00382% allweather.................... 0.00344% swagplay...................... 0.00000% Stalliness (mean: -0.370) -2.0|# |#### -1.5|########## |################# -1.0|######################## |########################## -0.5|############################## |######################### 0.0|################### |############### +0.5|############ |####### +1.0|#### |### +1.5|## |# +2.0|## |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.49%