weatherless...................63.23893% offense.......................49.14771% sand..........................30.44448% balance.......................24.88014% hyperoffense..................19.49715% sun........................... 7.56377% semistall..................... 3.61142% multiweather.................. 3.46959% stall......................... 2.86358% sandoffense................... 1.53765% rain.......................... 1.48614% sunoffense.................... 1.46542% voltturn...................... 1.40034% sandstall..................... 1.00315% hail.......................... 0.77284% dragmag....................... 0.49261% monotype...................... 0.20799% rainoffense................... 0.18004% batonpass..................... 0.16951% trickroom..................... 0.07742% hailoffense................... 0.07618% monowater..................... 0.07351% tailwind...................... 0.06450% monobug....................... 0.02933% monosteel..................... 0.01626% monograss..................... 0.01442% monofairy..................... 0.01313% monofighting.................. 0.00904% tricksand..................... 0.00880% monodark...................... 0.00790% mononormal.................... 0.00735% monoground.................... 0.00698% monofire...................... 0.00683% trickhail..................... 0.00675% monopoison.................... 0.00550% monorock...................... 0.00493% monodragon.................... 0.00320% monoghost..................... 0.00302% monopsychic................... 0.00290% trickrain..................... 0.00198% allweather.................... 0.00191% monoelectric.................. 0.00156% monoice....................... 0.00120% trapper....................... 0.00108% monoflying.................... 0.00107% gravity....................... 0.00048% sunstall...................... 0.00000% rainstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.306) -2.0|# |#### -1.5|########## |################ -1.0|###################### |########################## -0.5|############################## |########################## 0.0|#################### |################# +0.5|############### |######## +1.0|##### |#### +1.5|## |# +2.0|### |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.47%