weatherless...................84.82348% offense.......................54.31696% hyperoffense..................27.70530% balance.......................12.12586% hail.......................... 6.02456% rain.......................... 5.42978% semistall..................... 3.81811% sun........................... 2.51343% voltturn...................... 2.34075% trickroom..................... 2.12970% monotype...................... 2.03377% stall......................... 2.03377% sand.......................... 1.80353% rainoffense................... 1.45817% batonpass..................... 1.43899% hailoffense................... 1.43899% tailwind...................... 0.92095% monopoison.................... 0.88258% monobug....................... 0.63315% multiweather.................. 0.59478% monosteel..................... 0.47966% sandoffense................... 0.30698% sunoffense.................... 0.26861% dragmag....................... 0.13431% monofighting.................. 0.01919% monodark...................... 0.01919% Stalliness (mean: -0.556) |## -2.0|### |#### -1.5|######### |################ -1.0|###################### |############################## -0.5|#################### |################ 0.0|########### |###### +0.5|##### |## +1.0|#### |# +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%