weatherless...................84.93056% offense.......................54.97577% hyperoffense..................26.32528% balance.......................12.14850% hail.......................... 6.40959% rain.......................... 5.64117% semistall..................... 4.14260% voltturn...................... 2.68016% stall......................... 2.40785% sand.......................... 2.16344% trickroom..................... 2.12611% hailoffense................... 1.80860% sun........................... 1.48721% rainoffense................... 1.47833% monotype...................... 1.16807% batonpass..................... 0.99385% tailwind...................... 0.98952% monopoison.................... 0.63953% multiweather.................. 0.63197% sandoffense................... 0.33193% monobug....................... 0.25306% monosteel..................... 0.23915% sunoffense.................... 0.09634% dragmag....................... 0.04313% monodark...................... 0.02314% monofighting.................. 0.01319% Stalliness (mean: -0.523) |## -2.0|## |## -1.5|######### |################ -1.0|################### |############################## -0.5|#################### |############## 0.0|########## |##### +0.5|###### |### +1.0|### |# +1.5|#### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.67%