weatherless...................81.87996% offense.......................43.92821% balance.......................39.42754% sun...........................12.34152% voltturn...................... 8.65371% hyperoffense.................. 7.82587% semistall..................... 6.23977% sand.......................... 3.48471% stall......................... 2.57861% trickroom..................... 2.08201% rain.......................... 2.04842% hail.......................... 0.77630% monotype...................... 0.76647% multiweather.................. 0.53091% sunoffense.................... 0.47970% sandstall..................... 0.35608% choice........................ 0.35080% tricksun...................... 0.24022% hailoffense................... 0.18278% monobug....................... 0.14648% monosteel..................... 0.14042% sandoffense................... 0.13797% monoghost..................... 0.11280% monowater..................... 0.09535% tailwind...................... 0.08806% monofighting.................. 0.07482% monograss..................... 0.05446% dragmag....................... 0.04081% monoflying.................... 0.04027% monodragon.................... 0.03848% monodark...................... 0.03742% rainoffense................... 0.03655% monoground.................... 0.03591% sunstall...................... 0.03202% monopoison.................... 0.02754% monofire...................... 0.02753% monopsychic................... 0.01998% monorock...................... 0.01372% monoelectric.................. 0.01127% monofairy..................... 0.00924% mononormal.................... 0.00829% tricksand..................... 0.00466% trickrain..................... 0.00097% Stalliness (mean: -0.013) |## -1.5|## |###### -1.0|############ |################## -0.5|####################### |########################### 0.0|############################## |############################# +0.5|################## |############ +1.0|########## |###### +1.5|## |## +2.0|# |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.50%