weatherless...................80.39487% balance.......................43.81330% offense.......................35.79566% sun...........................13.15192% voltturn......................11.08124% semistall..................... 9.61389% hyperoffense.................. 6.93103% sand.......................... 4.36789% stall......................... 3.84612% trickroom..................... 2.62074% rain.......................... 2.21695% sandstall..................... 1.00721% multiweather.................. 0.96225% hail.......................... 0.83062% monotype...................... 0.43947% tricksun...................... 0.29051% sunoffense.................... 0.21150% hailoffense................... 0.17835% monobug....................... 0.17615% monosteel..................... 0.15586% choice........................ 0.13680% sandoffense................... 0.13452% dragmag....................... 0.03576% monowater..................... 0.03345% monoflying.................... 0.03329% monoghost..................... 0.02847% rainoffense................... 0.02572% monofighting.................. 0.01220% tailwind...................... 0.01058% sunstall...................... 0.00408% monoground.................... 0.00006% monograss..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.127) |# -1.5|## |##### -1.0|########## |############ -0.5|############# |#################### 0.0|######################### |############################## +0.5|################# |############# +1.0|############# |####### +1.5|### |#### +2.0|## |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.56%