offense.......................52.12126% weatherless...................43.06240% balance.......................34.79127% rain..........................34.71308% sun...........................33.79112% multiweather..................16.00089% hyperoffense.................. 9.24178% trickroom..................... 4.19383% semistall..................... 3.08600% monotype...................... 2.80277% sand.......................... 2.72607% tailwind...................... 2.29975% hail.......................... 1.86311% sunoffense.................... 1.39106% tricksun...................... 1.38811% rainoffense................... 1.14766% trickrain..................... 1.10783% stall......................... 0.75970% voltturn...................... 0.54138% dragmag....................... 0.48975% choice........................ 0.47942% monowater..................... 0.42927% monofairy..................... 0.39681% monoghost..................... 0.29503% mononormal.................... 0.27733% sandoffense................... 0.26848% monopsychic................... 0.23307% batonpass..................... 0.21095% monodragon.................... 0.17849% monoice....................... 0.14899% monoelectric.................. 0.11359% gravity....................... 0.10621% monofire...................... 0.10326% rainstall..................... 0.09736% monograss..................... 0.09293% monosteel..................... 0.08998% monodark...................... 0.08998% monopoison.................... 0.08703% monobug....................... 0.08408% trapper....................... 0.07671% tricksand..................... 0.06933% monoflying.................... 0.06638% monorock...................... 0.05606% sunstall...................... 0.05458% monoground.................... 0.04130% trickhail..................... 0.03983% hailoffense................... 0.03835% sandstall..................... 0.03245% hailstall..................... 0.02803% monofighting.................. 0.02655% Stalliness (mean: -0.160) |# -1.5|### |####### -1.0|############# |################### -0.5|########################### |############################## 0.0|########################### |####################### +0.5|############### |########## +1.0|##### |## +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.54%