offense.......................58.06237% sun...........................53.69885% rain..........................45.69186% balance.......................32.44498% multiweather..................23.77438% weatherless...................23.30473% trickroom..................... 9.01550% hyperoffense.................. 8.18384% tailwind...................... 5.35903% tricksun...................... 5.20855% trickrain..................... 3.17038% sunoffense.................... 2.83037% monotype...................... 1.72399% semistall..................... 1.12670% rainoffense................... 1.10221% choice........................ 0.91118% sand.......................... 0.78789% voltturn...................... 0.60795% monofairy..................... 0.47249% hail.......................... 0.37389% dragmag....................... 0.29517% monoghost..................... 0.28305% monopsychic................... 0.24264% stall......................... 0.18210% gravity....................... 0.13648% sandoffense................... 0.11040% monodragon.................... 0.10847% monowater..................... 0.10612% monoelectric.................. 0.09078% monodark...................... 0.08340% monosteel..................... 0.08274% monoflying.................... 0.06798% mononormal.................... 0.06221% rainstall..................... 0.05388% batonpass..................... 0.04366% monoground.................... 0.04114% sandstall..................... 0.04016% monograss..................... 0.02704% trapper....................... 0.02064% monobug....................... 0.01987% tricksand..................... 0.01929% monoice....................... 0.01278% monofighting.................. 0.01151% hailstall..................... 0.00787% monorock...................... 0.00604% sunstall...................... 0.00566% monofire...................... 0.00471% trickhail..................... 0.00284% hailoffense................... 0.00233% monopoison.................... 0.00156% Stalliness (mean: -0.226) | -1.5|#### |###### -1.0|######### |#################### -0.5|############################# |############################## 0.0|############################ |###################### +0.5|############## |###### +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.58%