sun...........................70.43845% offense.......................60.33706% rain..........................44.24280% balance.......................32.98170% multiweather..................28.34961% trickroom.....................14.89044% weatherless...................13.41481% tricksun......................11.56162% tailwind...................... 7.30168% hyperoffense.................. 6.29963% trickrain..................... 4.69161% sunoffense.................... 2.77878% choice........................ 2.05296% monotype...................... 1.08003% rainoffense................... 0.77932% monofairy..................... 0.75733% voltturn...................... 0.38430% semistall..................... 0.34171% dragmag....................... 0.21935% sand.......................... 0.21324% gravity....................... 0.13112% hail.......................... 0.11655% monodragon.................... 0.09131% monoflying.................... 0.05489% sandoffense................... 0.05197% monopsychic................... 0.04626% monowater..................... 0.03995% stall......................... 0.03991% monoelectric.................. 0.03749% batonpass..................... 0.01778% rainstall..................... 0.01600% mononormal.................... 0.01353% monosteel..................... 0.01280% trapper....................... 0.01067% monoghost..................... 0.00854% monoice....................... 0.00510% sandstall..................... 0.00485% monograss..................... 0.00432% monoground.................... 0.00331% tricksand..................... 0.00247% monodark...................... 0.00216% monofighting.................. 0.00172% hailstall..................... 0.00096% monorock...................... 0.00073% sunstall...................... 0.00061% monofire...................... 0.00044% trickhail..................... 0.00038% hailoffense................... 0.00017% monobug....................... 0.00012% monopoison.................... 0.00010% Stalliness (mean: -0.236) | -1.5|#### |##### -1.0|####### |################ -0.5|############################## |############################# 0.0|############################## |####################### +0.5|############ |#### +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%