weatherless...................62.21480% offense.......................56.70104% balance.......................26.77103% sun...........................25.56990% hyperoffense..................11.94075% rain..........................10.14477% sand.......................... 6.93894% multiweather.................. 6.03368% semistall..................... 3.22868% monotype...................... 1.88515% voltturn...................... 1.74220% hail.......................... 1.38276% stall......................... 1.35850% sunoffense.................... 1.32387% rainoffense................... 0.75709% trickroom..................... 0.66624% sandoffense................... 0.59462% monopsychic................... 0.26794% monowater..................... 0.23259% sunstall...................... 0.22406% monobug....................... 0.21710% dragmag....................... 0.18381% monodragon.................... 0.12904% monoground.................... 0.12755% choice........................ 0.12481% monoflying.................... 0.12334% sandstall..................... 0.12112% hailoffense................... 0.11518% mononormal.................... 0.11376% monoghost..................... 0.11098% monofire...................... 0.10028% monorock...................... 0.09625% monoelectric.................. 0.09274% monofairy..................... 0.08994% monodark...................... 0.08677% monosteel..................... 0.08614% tricksun...................... 0.06947% monograss..................... 0.06480% monoice....................... 0.04740% monopoison.................... 0.04393% monofighting.................. 0.04062% tailwind...................... 0.03208% tricksand..................... 0.03071% rainstall..................... 0.02267% gravity....................... 0.01216% trickrain..................... 0.00818% hailstall..................... 0.00152% Stalliness (mean: -0.251) -2.0|# |# -1.5|### |######### -1.0|################ |######################## -0.5|############################## |############################## 0.0|######################## |################# +0.5|########### |####### +1.0|##### |## +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%